Modo event not to miss coming up Tuesday December the 2nd!
Barry Zundel and John Farrel of Villusion Studios, two local and talented heavyweights in CGI with careers spanning many industries, talk about how they use MODO and Unreal Engine 4 to deliver remarkable real time visulization to a diverse group of clients.
Greg Brown, Creative Specialist and talented generalist, MODO modeling and real time assets superstar demonstrates new features of 801 that will help take your visualization, games and design projects to all new heights.
Barry Zundel – CEO/Founder Villusion Studios
Barry has more than 14 years experience in Film, Video Games, and Product visualization. He has worked at Disney Interactive as a Character Lead, at Pixar Animation Studios as a character modeler/rigger, and at Nike, Inc as a 3D Lead.
John Farrell – CTO/Co-Founder Villusion Studios
Jon has worked in feature animation for the past 7 years. He has worked at Pixar Animation Studios as a Sets Shading TD, and Dreamworks Animation where he was a Character FX Lead.
Greg Brown – Creative Specialist at The Foundry
Greg has worked in advertising as a 3D artist for 5 years and as a freelance character modeler for 8. He currently spends his days serving up fresh, hot MODO goodness!
Date:Tuesday 2nd December
Time: 6:00pm – 8:30pm
Venue: Splash Worldwide, 419 NE 9th Ave., Portland, OR 97232 (for event, enter on 8th side entrance)
Food and drink provided.
- Special thanks to the Foundry and 3DPDX for helping to make this event happen.
- Huge thanks to Splash Worldwide for providing their new, huge and wonderful studio for the event.
- Thanks to 3DV, your local NW Foundry reseller, for sponsoring the event and providing projection assistance.
- Big shout out to J Bills VFX/PDX, VFX man about PDX for getting the word out and helping make PDX a better place to work in CG.